game
One day we loose our bodies. Our bones give in, flesh unwilling to move - our physicality is alien and we talk of "having" a body despite being one.
This project is a prototype in which gameplay, agency and prompting are all part of the narrative. Built with a MetaHuman model in the Unreal Engine, procedural animation with the physics engine for characters in the Unreal Engine are used to simulate sudden functional failure of a body.
Download: lizi-anim.itch.io/your-body-is-dead